I love playing board games: War of the Ring, Everdell, Apiary, Beyond the Sun, and Concordia are some of my favorites. Card games are more hit-or-miss for me, but one year my friend got me hooked on the trick-taking game Schnapsen. I liked it, but I wanted something with more cards, more strategy, and more consequences. From this desire, I developed Conquest in June 2026. After a battery of playtesting, I settled the core rules that September and finished the rulebook in October.
Featured
Card Game
Conquest
A deck-building and trick-taking hybrid game using only a standard set of playing cards.
Players
2
Play time
~30 min
Writing Process
[some text here explaining the process of writing the rulebook]