Portfolio

Game Design

I love playing board games: War of the Ring, Everdell, Apiary, Beyond the Sun, and Concordia are some of my favorites. Card games are more hit-or-miss for me, but one year my friend got me hooked on the trick-taking game Schnapsen. I liked it, but I wanted something with more cards, more strategy, and more consequences. From this desire, I developed Conquest in June 2026. After a battery of playtesting, I settled the core rules that September and finished the rulebook in October.

Featured

Card Game

Conquest

A deck-building and trick-taking hybrid game using only a standard set of playing cards.

Players

2

Play time

~30 min

Writing Process

[some text here explaining the process of writing the rulebook]

[1]

[stuff I messed up intially in rulebook]

[2]

[how I fixed it]

Other Projects

[Image of Tengwar minigame]

Minigame

Recognition Minigame

Try the online minigame(s) I developed to collect data for a research project!